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Assault on Doomrock cover art.
4 Players
Playtest counters
Area card enlarged to 140% and party marker about the size of the hero markers. Better to see/read and the secrets don't cover up the exploration bonus.
Playtest cards
First time playing and we died a terrible death.
Small decks
Box for cards and dice (Pyrographed logo)
Map
Assault on Doomrock foamcore insert.  The remaining trays.

Assault on Doomrock (2014)

Players
1–4
Best: 1
Playing time
150–150 min
Age
10+
6.89
Average rating
1,002
Ratings
3.15/5
Weight
#3861
BGG rank
Top 5,000
Designer:Tom Stasiak, Christopher Niewiadomski
Artist:Tom Stasiak, Bartosz Pławecki, Przemysław Geremek, Adam Kabalak, Marcin Rubinkowski, Tomasz Florkiewicz, Michał Grochalak
Publisher:Beautiful Disaster Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 6.3, Theme 10
Strategy7.0
Luck7.0
Interaction2.0
Complexity6.3
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureFightingHumorZombiesModular BoardVariable Player PowersCooperative GameRole PlayingDice RollingSolo / Solitaire GameStat Check ResolutionWorker Placement with Dice Workers

Overview

Assault on Doomrock is a fully cooperative adventure game for 1–4 players, set in a chaotic and comedic fantasy world. Players create bizarre and unlikely heroes by combining randomized class and trait cards—resulting in combinations like a sadistic paladin, a stinky warrior, or an impatient rogue.

Over the course of a three-act campaign, the party ventures across a procedurally generated world map, searching strange locations, facing events, uncovering secrets, and collecting silver, gear, and powerful abilities. Each Act culminates in a tactical battle against increasingly challenging foes.

Combat takes place without a grid, relying instead on abstract positioning, dice allocation, and ability activation. Players must manage resources, cooperate closely, and exploit card synergies to survive.

To win, the party must defeat the third and final epic encounter. But time is limited, and poor choices—or poor rolls—can spell doom before you even reach the final battle.

Feature Highlights:

Randomized heroes and scenarios built from over 300 cards Grid-free, tactical battle system with dice allocation and abstract positioning Card-driven AI for enemies, with unique decks for each encounter Procedurally generated adventure map with quests, perils, shops, and secrets 6 Heroes, 8 Traits, 74 Abilities, 70 Items, 9 distinct enemy encounters

Similar to:

One Deck Dungeon – Randomized dungeons, escalating difficulty, and a dice-based resolution system. Pathfinder Adventure Card Game – Modular co-op adventures with character development and card-driven encounters. Massive Darkness – Scenario-driven co-op dungeon crawler with randomized enemy setups and loot.

Expansions

Assault on Doomrock: Indiegogo Promo Pack
Assault on Doomrock: Doompocalypse
Assault on Doomrock: Doompocalypse – Kickstarter Promo Pack
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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