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Super Monster
Sept 1942 - The Whole Game Set up on the Wall.  This is just the base game with no added units (and yet the wall is quite crowded enough).
Indoor activity? With the fine weather roll result you can take it to the garden :-)
Components of the Collector's 2018 Deluxe Edition
The US Pacific fleet before relocating to Pearl Harbor
PENTAFORCE club - WIF 2011 - France campaign 1940
Canberra in Flames Games Room. That's an 8x4 table folks
The Axis players planning their summer 1940 offensive.
End of Game.  An extremly early entrance of the USA in the game made awful loses into the Germans, forcing its surrender in September/October 1942

World in Flames (1985)

Players
2–7
Best: 5, 6
Playing time
120–6000 min
Age
12+
7.66
Average rating
1,491
Ratings
4.64/5
Weight
#2184
BGG rank
Top 5,000
Alternate names:World in Flames: Collector's Edition +1 more
Designer:Harry Rowland, Greg Pinder
Artist:Rodger B. MacGowan, Chris Denton, Michael Fisher
Publisher:Australian Design Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 9.3, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity9.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIHexagon GridArea MovementSimulationDice RollingPoint to Point MovementGrid MovementRatio / Combat Results TableDelayed PurchaseMovement PointsMultiple Maps

Overview

World in Flames is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia.

[...]Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history.

Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences.

World in Flames contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game.

(from ADG website)

World in Flames 5th Edition Rules: Here is a link to an ADG-approved recreated rulebook with all Official Errata and Official Optional Rules for WIF 5th Edition. https://boardgamegeek.com/filepage/274546/world-in-flames-5th-edition-rules-with-incorporate

Expansions

Fatal Alliances
Planes in Flames
Ships in Flames
Carrier Planes in Flames
Cruisers in Flames
Leaders In Flames
Asia Aflame
Africa Aflame
Convoys in Flames
Mech In Flames
Politics in Flames
Fatal Alliances II: European Conflict 1914-1918
Factories in Flames
Commandoes in Flames
World in Flames: 94/95 Annual
World in Flames: 98 Annual
World in Flames: 2008 Annual
World in Flames: 93 Annual
World in Flames Millennium Annual
Khaki in Flames
World in Flames Map Pack
Convoys in Flames/Cruisers in Flames
Divisions in Flames Collector's Edition
Territories in Flames Collector's Edition
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