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VOR: The Maelstrom – Razorfang's Exodus
SCAN: Vor Miniatures Game "RazorFang Exodus" book, front cover.
SCAN: Vor Miniatures Game "RazorFang Exodus" book, back cover.

VOR: The Maelstrom – Razorfang's Exodus (2000)

Players
2–10
Playing time
90–90 min
Age
12+
8.33
Average rating
3
Ratings
0.00/5
Weight
Designer:Mike Nielsen
Artist:Matt Wilson (I), Paul Bonner, Ron Spencer, Larry MacDougall, Des Hanley
Publisher:FASA
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 0, Theme 8
Strategy9.0
Luck9.0
Interaction5.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionDiceWargameExpansion for Base-gameMiniaturesAction PointsVariable Player PowersSecret Unit DeploymentSimulationDice Rolling

Overview

It's Time to Fight!

Earth is playing host to a legendary showdown. The Zykhee Wardyn Myntokk has caught up with his sworn enemy, the notorious Growler Alpha Chieftain Razorfang. With the safety of Earth at stake, the Union and Neo-Soviet forces are on the hunt as well. Will Trowlers continue to flourish on Earth? Will Myntokk succeed in slaying Razorfang? These questions can only be answered by you! Now it's in your hands...

Razorfang's Exodus is a series of special scenarios chronicling the Growler presence on Earth. When you return the enclosed VOR Battle Card, the result of your campaign will directly affect VOR's future storyline. The book offers new rules and characters for the Growlers, Union, Neo-Soviet and Zykhee, and provides race-specific campaign record sheets.

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