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Fleet Commander: Salvation (2017)

Players
2–4
Playing time
30–60 min
Age
12+
7.60
Average rating
25
Ratings
3.50/5
Weight
Designer:Didier Dincher, Pierre Steenebruggen
Artist:Antoine Schindler, Antoine Bergerat
Publisher:Capsicum Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 5, Complexity 7, Theme 7
Strategy7.0
Luck8.0
Interaction5.0
Complexity7.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameMiniaturesSecret Unit DeploymentHand ManagementDice RollingGrid Movement

Overview

Fleet Commander: Salvation

After decades of fighting, the factions at war realized that it was of the utmost importance to be able to provide support directly in the battle zone. Furthermore, 'Electronic Warfare' slowly took more importance, but the systems installed on the warships were revealed to be not effective enough, except on the battleships -- but at the cost of not choosing a destructive special weapon. At that stage, specialized ships started to appear in the battles: the Tech Ships.

Salvation is an expansion for ''Fleet Commander: Genesis'' that introduces technical support ships, new terrain tiles, scenarios, and a campaign builder.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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