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TABLE TOWN
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The Board
Game In Progress (we add up the routes at the end)
Back of Destination Tickets
Destinations (sheet 1)
Locomotive Cards

Antarctica (fan expansion for Ticket to Ride) (2016)

Players
2–5
Playing time
45–60 min
Age
10+
5.40
Average rating
5
Ratings
2.00/5
Weight
Designer:Alex Etchells
Artist:Alex Etchells
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 5, Complexity 4, Theme 5
Strategy9.0
Luck4.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gamePrint & PlayFan ExpansionNetwork and Route Building

Overview

From the designer:

Recently whilst working in the remote Antarctic (on the Halley VI base), Ticket to Ride has proved to be a very popular game.

At some point it seemed like a good idea to create our own map.

Rules are the same as TTR-Europe, but with no stations. It's tough to get around Antarctica and not all journeys are successful. When playing it is cramped and there is a lot of competition for few routes so uncompleted destination tickets are commonplace. With 5 players it can be very tough.

The board has little red aeroplanes (twin otters) instead of locomotives for 'ferry' routes and it has crevasses instead of tunnels but these are played the same way as tunnels.

The Amundsen Award (10 points) is given to the player with the longest route that includes the South Pole

Finally I include an alternative set of carriage cards made to represent the different vehicles we have here around site - obviously not necessary but fun for us here.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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