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My binder-rific dry erase version
Components aded, ready to setup and play
Printed and laminated sheets
Dead Mech walking! I can't move so the tank stay out of range of my fist. I have no weapons left so it will be a slow death!
Game in progress. I have just been hit hard by the Firethrower, causing 3 damage to my machine gun.  I’m now facing the prospect of being shelled by the Tank before my attack goes off which is likely to cause more big damage. The tank isn’t in the firing

Paper 'Mech (2016)

Players
1
Best: 1
Playing time
20–40 min
Age
12+
7.77
Average rating
64
Ratings
2.43/5
Weight
#14488
BGG rank
Outside top 5,000
Designer:Chris Alton
Artist:Chris Alton
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 4.9, Theme 6
Strategy7.0
Luck7.0
Interaction2.0
Complexity4.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargamePrint & PlayAction PointsPaper-and-PencilSimulationDice RollingVariable Phase OrderTurn Order: Time TrackSolo / Solitaire Game

Overview

From the publisher:

Paper 'Mech is a solitaire game where you play a lone 'mech pilot tasked with holding off 4 waves of attackers, each successive wave increasing in difficulty.

Every action in the game has an associated time cost, with the more complex or powerful actions requiring a larger amount of time to perform. Your enemy also choose actions with varying time costs so the strategy comes in choosing actions wisely to best deal with impending threats. Attack actions can also be hasted, which reduces the time cost but incurs a penalty to their accuracy - the more hastily you execute an attack the more erratic your aim will be.

Attacks are resolved by throwing a number of dice equal to the power of the attack - each dice which exceeds the armour value of the target causes a point of damage. The performance of your 'mech will degrade as damage is received but you get the opportunity to repair in between enemy waves.

There are currently 13 weapons to choose from, with 4 mounting points on your 'mech so there is plenty of variety to be found - you can also beef up the armour on your legs and torso but watch out for your overall weight! If you exceed the maximum it will slow down all your actions.

In addition to the rules and play sheet, you will need the following to play the game:- A pencil An eraser 12 cubes (3 each of 4 different colours) 1 dice of a particular colour (suggest red) 1 dice of a different colour (suggest blue) Several dice of another different colour (ideally 6-8, suggest white)

This was an entry into the 2016 1 Page PNP Design Contest:- Winner 'Best Overall Design' 2nd Place 'Most Innovative Mechanic' 2nd Place 'Best Written Rules' 2nd Place 'Most Thematic'

Expansions

Paper 'Mech: Factory
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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