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'65: USMC/ANZAC - PDF cover
Marine Corps AND ANZAC Expansion
'65 USMC/Anzac Counter Sheet 1
'65 USMC/Anzac Counter Sheet 2

'65: USMC/Anzac (2016)

Players
2–3
Best: 2, 3
Playing time
45–180 min
Age
12+
7.86
Average rating
31
Ratings
3.50/5
Weight
Designer:Mark H. Walker
Artist:Marc von Martial
Publisher:Flying Pig Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 7, Theme 5
Strategy9.0
Luck9.0
Interaction5.0
Complexity7.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameModern WarfareVietnam WarHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameMovement PointsLine of Sight

Overview

This expansion to '65 Squad Level Combat in Vietnam includes a full die-cut sheet (approximately 8.5” x 11”) of United States Marines and ANZAC counters (Two sheets), including rifle squads, heroes, and armored fighting vehicles, such as the Ontos, Centurion, and eight scenarios featuring them (Four each Marines and ANZACs). The most potent squads in the game, the Marines bring devastating firepower, and heroes with iron discipline to the gaming table.

The forces from Australia and New Zealand played a significant role in Vietnam. We’ll let you recreate that role with these ANZAC counters and scenarios featuring their contributions. Centurion tanks, FN-FAL rifles, snipers, and heroes with unique special abilities will all make muster on your gaming table, and provide unique insight into their fight in Vietnam as well as a bucket of tactical-gaming fun.

Comes in a Ziploc bag. Must own the base game, '65 Squad Level Combat in Vietnam, to play the scenarios in the Marine Expansion. Now shipping.

Includes 2 x sheets of die-cut counters and a full-color scenario booklet and rules.

Expansions

'65: Kickin' Ass
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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