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CoH is serious business in this house
Carcassonne tile, CoH counter, ASL counter
Fire Fight maps for tracking hidden things
Another day, another savage beating at CoH - this time at the hands of my fiancee.
Calculator of Heroes- self-made rotary slide rule, see image for usage instruction. At DF 14 and FP 9 you need to roll a 5 for one, a 9 for two hits. And yes, I am still able to do this in my head, but it may be useful for beginners to get a feeling for p
Conflict of Heroes: The Stolen Earth! - England 2008-2009
Conflict of Heroes: Awakening the Bear! Russia 1941-1942, components
All the Stuff -- Homemade Tile trays not included
Conflict of Heroes in 10mm miniature scale
Counter tray closeup

Conflict of Heroes: Awakening the Bear! – Russia 1941-42 (2008)

Players
1–4
Best: 2
Playing time
120–120 min
Age
10+
7.49
Average rating
3,095
Ratings
2.99/5
Weight
#1175
BGG rank
Top 5,000
Alternate names:Angriff! Teil 1: Ostfront, 1941/42
Designer:Uwe Eickert
Artist:Steve Paschal
Publisher:Academy Games, Inc. +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIAction PointsModular BoardHexagon GridSimulationDice RollingGrid Movement

Overview

Conflict of Heroes is a fast-paced tactical board game series that follows the development of modern day squad and platoon level tactics, starting with World War II and continuing all the way through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies.

Conflict of Heroes merges the elegance of streamlined Eurogame rules with deep strategic wargames. The series was designed to create a tense and highly interactive game play experience. You must manage multiple command resources to move, attack, and take other actions with your units. This gives you great flexibility in executing your battle plans, but makes constant caution necessary as unit activations on either side can happen at any time.

Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system.

The included firefights, most of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in ten minutes thanks to the programmed instruction approach used in the full-color rulebook.

The game also features three- and four-player firefights and optional rules for solitaire play.

Expansions

Conflict of Heroes: Marsh Map Missions
Conflict of Heroes: Price of Honour – Poland 1939
Conflict of Heroes: Wrecks and Destruction on the Eastern Front
Conflict of Heroes: Monster Tanks of the Eastern Front
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