Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargame
Fields of Battle: Without Fortune – Arnhem 1944 - cover

Fields of Battle: Without Fortune – Arnhem 1944 (2009)

Players
2–4
Playing time
120–120 min
Age
12+
9.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Jayson Gardner
Publisher:Iron Ivan Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck7.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameMiniaturesWorld War IIBookSimulationScenario / Mission / Campaign Game

Overview

Fields of Battle: Without Fortune, Arnhem 1944 is a WW2 Scenario Book for DHCSB

This is the 2nd installment in the scenario campaign series Fields of Battle. Without Fortune includes 20 platoon level/small unit skirmish scenarios, all centered in 1944 Arnhem and the British Paras. Disposable Heroes is needed for referenced information in this Scenario Book.

Operation Market Garden devised by British Field Marshal Montgomery has been labeled as one of the most daring plans in the entirety of the Second World War. The plan called for use of some 34,600 Allied airborne infantry, the Market, to provide the blanket for armored forces, the Garden, to roll forward on as they advanced into Germany in what is known as the largest airborne battle in history. The First Allied Airborne Army under tactical command by General Browning was composed of British, American, and Polish troops who would be dropped ahead of the land based armored advance of British XXX Corps to secure key bridges along a route known as the Corridor through the Netherlands to the Rhine. General Brian Horrocks, the commander of XXX Corps likened the operation to threading a series of needles as each bridge is secured and passed with the last bridge being the most essential to it’s success. This last bridge was Arnhem and was tasked to the British 1st Airborne Division to hold for an estimated 48 hours till XXX Corps could link up with them. This was an operation that was more dependent on fortune than the men partaking it could imagine.

—description from the publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.