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INDUS
Indus 2500 BCE, Dice Toy Labs, 2021 — front cover, second edition (image provided by the publisher)
Solo game set up
Indus 2500 - With Score :)
Super sized version of Indus 2500 BCE played at Dice Tower East 2022

Indus 2500 BCE (2020)

Players
1–5
Best: 3, 4
Playing time
30–60 min
Age
14+
7.03
Average rating
117
Ratings
2.27/5
Weight
#12592
BGG rank
Outside top 5,000
Designer:Amit Ghadge
Artist:Crimzon Studio
Publisher:DICE TOY LABS +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 4.5, Theme 5
Strategy5.0
Luck5.0
Interaction2.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationCity BuildingLine DrawingOpen DraftingPattern BuildingPaper-and-PencilSolo / Solitaire GameEventsGrid Coverage

Overview

Indus 2500 BCE is a flip-and-write game in which on each turn players either pick a terrain card from the market and draw the pattern as shown (including walls to protect against calamities) or reserve resources to build more advance buildings.

The game continues until a calamity card shows up to destroy areas of the meticulously built city. The game ends immediately once a second calamity card is drawn and resolved. Points can be earned from matching the revealed score cards, collecting artefacts, and building advance structures, walls, and the most types of terrains. Whoever has the most victory points wins.

—description from the designer

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