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7 Wonders - Second edition
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7 Wonders - Second edition
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7 Wonders - Second edition
7 Wonders - Second edition
New box
Greek Version

7 Wonders (Second Edition) (2020)

Players
3–7
Best: 4, 5
Playing time
30–30 min
Age
10+
7.82
Average rating
12,513
Ratings
2.27/5
Weight
#193
BGG rank
Top 1,000
Alternate names:7 Csoda (2021-es kiadás) +14 more
Designer:Antoine Bauza
Artist:Miguel Coimbra
Publisher:Hobby Japan +12 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 4.5, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameCivilizationEconomicCity BuildingAncientSet CollectionVariable Player PowersSimultaneous Action SelectionHand ManagementClosed DraftingNeighbor Scope

Overview

7 Wonders The board game with more awards than any other game on the planet. With over 30 international awards, and over a million copies sold throughout the world, rediscover 7 Wonders, the game which has won more awards than any other game in the world, in a whole new version. Lauded by both the public and critics, 7 Wonders has claimed its place as an unmissable reference point in modern board gaming. 7 Wonders is based on a simple and elegant mechanic (drafting) which allows up to 7 players to play with no dead time. Players make their choice and apply all of them at the same time. These choices are varied and their impact is real. Finally, the game is divided into 3 Ages which little by little increase the importance of these choices and thus the tension in the game. The global mechanics and the care given to the artwork are used to immerse the player in Antiquity and have contributed to the game’s success. A game plays out over 3 rounds, called Ages, during which you simultaneously play cards, one at a time, to develop your City.

These cards represent the various Buildings you can construct: resource producers, civilian, commercial, military, scientific structures, and guilds.

At the end of each Age, you go to war with your nearest neighbours. At the end of all 3 Ages, you tally up all of the victory points earned by your City, your wonder, your military prowess, and your treasury. The player with the highest score wins the game.

Content: 7 Wonder boards 148 Age cards: 49 Age I cards, 49 Age II cards, and 50 Age III cards 78 Coins: 54 Coins of value 1, and 24 Coins of value 3 48 Military Conflict tokens: 24 Defeats and 24 Victories (8 per Age) 1 pad of score sheets 3 quick reference sheets describing the effects of the cards 1 List of cards and chaining leaflet 1 rulebook

Expansions

7 Wonders: Manneken Pis
7 Wonders (Second Edition): Cities
7 Wonders (Second Edition): Leaders
7 Wonders (Second Edition): Armada
Modern Wonders (fan expansion for 7 Wonders)
7 Wonders (Second Edition): Architects Guild Promo Card
7 Wonders (Second Edition): Gamers Guild Promo Card
7 Wonders: Leaders – Cédrick & Thomas Promo Card
7 Wonders: Cities – Shadow Guild Promo Card
More Leaders (fan expansion for 7 Wonders)
7 Wonders: Edifice
7 Wonders (Second Edition): Mourners Guild
7 Wonders: Edifice – Engineers Guild Promo Card
7 Wonders: Societas Pictorium Guild Promo Card
7 Wonders (Second Edition): Leaders – Diplomats Guild Promo Card
7 Wonders (Second Edition): Forgers Guild Promo Card
7 Wonders: The Great Wall
7 Wonders: Diceopolis
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