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Evolution of 7 wonders cards graphic design
All the game components
One of the wonders @ pressday in Essen 2o1o
The wonderful colours of 7 Wonders
The game doesn't need that much space, but it certainly makes it easier to play! 6 pl. game after 3rd Age.
My Significant Other was too busy for a game of 7 Wonders with me, so... (7W is for 7 Wonders, all conflict tokens and coins were used)
The real Wonder at Essen Spiel, 20-Oct-10 Press Day.  In the background Günter Cornett and friend.
The Great Wall Of 7 Wonders!
Near the end of a prototype game at GenCon 2010
7 Wonders

7 Wonders (2010)

Players
2–7
Best: 4, 5
Playing time
30–30 min
Age
10+
7.66
Average rating
113,621
Ratings
2.31/5
Weight
#118
BGG rank
Top 1,000
Alternate names:7 csoda +9 more
Designer:Antoine Bauza
Artist:Miguel Coimbra, Dimitri Chappuis, Cyril Nouvel, Etienne Hebinger
Publisher:Hobby Japan +12 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 5, Complexity 4.6, Theme 5
Strategy9.0
Luck4.0
Interaction5.0
Complexity4.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameCivilizationEconomicCity BuildingAncientSet CollectionVariable Player PowersSimultaneous Action SelectionHand ManagementScore-and-Reset GameOnce-Per-Game AbilitiesTech Trees / Tech TracksEnd Game BonusesVariable Set-upMelding and SplayingClosed DraftingMulti-Use CardsTagsNeighbor Scope

Overview

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.

In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.

Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.

Expansions

7 Wonders: Manneken Pis
7 Wonders: Leaders
7 Wonders: Leaders – Stevie
7 Wonders: Catan
7 Wonders: Cities
7 Wonders: Leaders – Louis
7 Wonders: Leaders – Esteban
More Wonders... (fan expansion for 7 Wonders)
Myths (fan expansion for 7 Wonders)
7 Wonders: Wonder Pack
Lost Wonders (fan expansion for 7 Wonders)
Game Wonders (fan expansion for 7 Wonders)
Empires (fan expansion for 7 Wonders)
7 Wonders: Babel
7 Wonders: Leaders – Wil Promo Card
Sailors (fan expansion for 7 Wonders)
Ruins (fan expansion for 7 Wonders)
Collection (fan expansion for 7 Wonders)
7 Wonders: Leaders – Nimrod
7 Wonders: Leaders Anniversary Pack
7 Wonders: Cities Anniversary Pack
7 Wonders: Armada
7 Wonders: Armada – Siracusa
Modern Wonders (fan expansion for 7 Wonders)
7 Wonders: Companion App
7 Wonders: Edifice
7 Wonders: The Great Wall
7 Wonders: Diceopolis
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