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My first go at an all-in, 5-expansion Endurance mode produced this little tale….
A successful, if harrowing, transition through dive mode for an epic successful journey!
Rove ‘Pack O Game-ified’. Personal build.
Next moves…
Custom square Module tiles
The mission cards for ROVE!
Reached round 11 on endurance mode with Flora expansion
Today’s mission panorama. Completed five, but one movement point short to fully Transmit.
ROVE
Exploring...

ROVE: Results-Oriented Versatile Explorer (2021)

Players
1
Best: 1
Playing time
15–15 min
Age
8+
7.48
Average rating
2,551
Ratings
1.96/5
Weight
#1340
BGG rank
Top 5,000
Alternate names:EVOR: Explorador Versátil Orientado a Resultados +3 more
Designer:Milan Zivkovic, Dustin Dobson
Artist:Milan Zivkovic, Dustin Dobson
Publisher:Matagot +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 3.9, Theme 6
Strategy5.0
Luck5.0
Interaction2.0
Complexity3.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionSpace ExplorationPrint & PlayAction PointsHand ManagementPattern RecognitionSolo / Solitaire GameSquare GridPattern Movement

Overview

As a ROVE (Results-Oriented Versatile Explorer) you're used to surveying the fringes of space, but now you've crash-landed on an unfamiliar planet. You'll need to reconfigure your reusable modules to get to safety!

ROVE is a solo spatial puzzle game. In each game of ROVE, the player will face a series of mishaps that can only be solved by arranging the 6 module cards in a specific pattern. Moving a module requires Movement Points gained by discarding cards from hand for the listed amount. Players may gain additional Points if their current module layout matches the pattern shown on the discarded card.

Each module costs 1 Movement Point per activation and uses its own unique movement style, such as only moving diagonally or pushing other modules a single space. Modules also have powerful single-use abilities that can help get players out of a tight spot. Properly timing these abilities -- as well as effectively using the limited number of Movement cards -- will help the player complete ROVE’s mission successfully.

Expansions

ROVE: Fascinating Flora
ROVE: Icy Incidents
ROVE: Cosmic Crisis
ROVE: Alien Activities
ROVE: Expansion Collection
ROVE: Reconfigured
ROVE: Crawler
ROVE: Tourist Traps
ROVE: Expansion Collection 2
ROVE: Dive Mode
ROVE: Systemupdate
ROVE: Lander Mode
Not available yet

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