ROVE: Tourist Traps (2024)
Players
1
Playing time
15–15 min
Age
8+
7.70
Average rating
35
Ratings
0.00/5
Weight
Designer:Milan Zivkovic, Dustin Dobson
Artist:Milan Zivkovic, Dustin Dobson
Publisher:Button Shy
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 0, Complexity 0, Theme 7
Strategy5.0
Luck5.0
Interaction0.0
Complexity0.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionExpansion for Base-gameSpace ExplorationPrint & PlayHand ManagementPattern RecognitionSolo / Solitaire GameSquare GridPattern Movement
Overview
A ROVE’s exploratory nature causes no end of trouble. These curious little bots are suckers for even the most humdrum attractions. With a near-infinite number of alien worlds to visit, every ROVE is guaranteed to get stuck in a tourist trap eventually!
This 6-card expansion for ROVE: Results-Oriented Versatile Explorer introduces new Movement cards which remove the bonus movement points for matching a specific pattern. Instead, each of these new cards require you to move a specific Module, using at least one of the card’s movement points, before using the rest for any movement you like.
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