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The Horn of Plenty (Recto)
The Horn of Plenty (Verso)
Front
Back
First edition - Front and back of the card

Dice Forge: The Horn of Plenty promo card (2021)

Players
2–4
Playing time
45–75 min
Age
10+
7.60
Average rating
5
Ratings
0.00/5
Weight
Designer:Régis Bonnessée
Artist:Biboun
Publisher:Libellud
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 0, Theme 8
Strategy5.0
Luck10.0
Interaction5.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyDiceExpansion for Base-gameDice RollingEnd Game Bonuses

Overview

Promotional card offered to the winners of the official "Challenge of the Gods" 2021 qualifying tournament.

This unique card is the only one to offer 3 different effects: immediate, reinforcement (activation), and permanent!

The Horn of Plenty card has 3 types of effects. The immediate effect is on the front of the card. Once the feat is completed, turn the card over to find the reinforcement (activation) and permanent effects on the back.

Immediate Effect: Choose one side of each of your dice. Replace your dice on your Inventory displaying the chosen faces. Apply the powers of the displayed dice faces, as if you were receiving favours from the gods.

Permanent effect: Choose a face on your clear die. Replace it on your Inventory with the chosen side showing and apply its power, as if you were receiving a minor favour.

Reinforcement Effect Activation Condition (activation): After you have been chased by another player.

Reinforcement Effect (Activation): Choose a side on your dark die. Place it back on your Inventory with the chosen face up and apply its power, as if you were receiving a minor favour. Then give this card to the player who kicked you out. He is the new owner (until he is kicked out in his turn).

Important: The immediate effect is only fulfilled when the player who normally performs the feat first acquires the card. Players who get the card by chasing the card owner can only get the permanent and reinforcement (activation) effects.

Note: Only the player who owns the card at the end of the game scores the 10 victory points granted by the card.

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