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Close Up - Spiel Essen Fair 2008
Crah by Crash co-designer Monika Dilli demonstrates the game at Essen 2008
detail of box and components

Crash by Crash (2008)

Players
2–4
Playing time
30–30 min
Age
8+
5.35
Average rating
54
Ratings
1.75/5
Weight
#27599
BGG rank
Outside top 5,000
Designer:Ivan Dostál, Monika Dilli
Artist:Youry, Vladimir Piskula
Publisher:Czech Board Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 7, Complexity 3.5, Theme 5
Strategy7.0
Luck5.0
Interaction7.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RacingTile PlacementModular BoardVariable Player PowersArea Majority / Influence

Overview

The fun fair has arrived in town, and Bumper Cars are the main attraction! The Bumper Car Autodrome is run under the watchful eye of a grumpy operator. For thrills and entertainment, only courageous and brave souls dare drive these bumper cars. With your band of young punks, you must prove to the world that you can drive better than your opponent, and claim the best part of the track for you and your team. Players drive bumper cars for their respective teams. The basic principle of the game is to push other cars out of the way in order to be in a better scoring position at the right time. The corrupt operator rampages through the Autodrome while busily maintaining the bumper car attraction in perfect working condition. Both teams try to convince the operator to give them unfair advantages. From time to time, the operator has to repair the overhead grid. Damaged grid sections are marked by signal bells. If a bumper car hits any of the bells, the car is expelled and the grid must be repaired. The operator immediately assesses the position of all cars to determine if a car is traversing a section currently under repair. If so, that car becomes disabled. Players score points by placing & keeping their cars on higher-value sections and by pushing their opponent’s cars onto lower-value sections of the Autodrome. A player can also score points by pushing an opponent‘s car off the track. In order to maximize the fun and to keep the game entertaining and challenging, the operator reassembles the Autodrome in a new configuration prior to the start of each game of "Crash by Crash."

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