Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
Paul Koenig's D-Day: The American Beaches - Omaha map
I've read the rules, cut out the counters, set up the game, and am ready to give it a go!
Paul Koenig's D-Day: The American Beaches cover
Paul Koenig's D-Day: The American Beaches - Omaha counters
Save private Nappy

Paul Koenig's D-Day: Utah and Omaha – The American Beaches (2008)

Players
2
Best: 2
Playing time
50–50 min
Age
12+
7.05
Average rating
47
Ratings
1.55/5
Weight
#17080
BGG rank
Outside top 5,000
Designer:Paul Koenig
Artist:Alan Emrich
Publisher:Victory Point Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 3.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity3.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridChit-Pull System

Overview

Utah and Omaha: The American Beaches are the second and third games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the beaches, cliffs, swamps and bocage bordering the rough North Sea coast, players will find the easy rules to offer rich puzzles and surprising opportunities on the cross-map march to victory.

On the two western beachheads, the Americans faced problems galore and some of the worst terrain encountered by the Allies. It seemed that Murphy’s Law was in full effect: “Everything that can go wrong will go wrong – and at the worst possible moment.” Yet despite widely scattered air drops, confusion and stiff German resistance, an American victory was won and the beaches secured. However, the cost in lives of this close-fought campaign will see it always remembered as “Bloody Omaha.”

Game Components: • Two complete games! • One 4-page, color Standard Rules booklet • 80 color, 2-sided die-cut 1/2” mounted pieces • 28 round 5/8” counters • Two 11” x 17” color game maps with tables • Illustrated Examples of Play, Exclusive and Optional Game Rules • Part of a 5 game Paul Koenig's D-Day series!

Scale: Each unit is 1 company to regiment, each hex is 1 kilometer, and each turn is about 4.5 hours.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.