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"Box" front -- a cardstock foldout with several charts on the inside and back.
Sample datafax from the rulebook. You put the targeting grid over the vehicle diagram, rolled your dice to see where you hit. If the shot was off the vehicle, it missed, making smaller vehicles harder to hit.
Back of the rulebook and "box". It came shrinkwrapped to the outside of the main cover fold out.
Rulebook front.
The targeting grid that came with the Battle Manual

Warhammer 40,000 Vehicle Manual (1992)

Players
2–0
Playing time
120–120 min
Age
0+
5.60
Average rating
24
Ratings
3.00/5
Weight
Designer:Rick Priestley, Jervis Johnson
Publisher:Games Workshop Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 6, Theme 7
Strategy7.0
Luck9.0
Interaction5.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameMiniaturesBookDice Rolling

Overview

From the back of the rules:

"The Vehicle Manual adds an exciting new dimension to your Warhammer 40,000 games. It updates and expands the vehicle rules from the Warhammer 40,000 rulebook, and allows you to use any of the model vehicles produced by Citadel Miniatures for Warhammer 40,000 in your games"

Along with the Battle Manual the precursor to Warhammer 40,000 2nd edition. Included a 32-page rulebook and 30 "Datafax" sheets for various vehicles in the game.

Also included the transparent "vehicle targeting grid" which was truly a unique piece of GW game development.

This was the last book for 1st edition.

Expands: Warhammer 40,000: Rogue Trader

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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