YET (2024)
Players
2–3
Best: 3
Playing time
20–30 min
Age
10+
6.08
Average rating
76
Ratings
2.00/5
Weight
#21408
BGG rank
Outside top 5,000
Designer:Chris Handy (I)
Publisher:Matagot +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 4, Interaction 5, Complexity 4, Theme 6
Strategy7.0
Luck4.0
Interaction5.0
Complexity4.0
Theme6.0
This game's strategy, luck, interaction, complexity and theme.
Card GameAbstract StrategyScience FictionExplorationRacingDeductionMemoryAviation / FlightMemoryAction DraftingMap ReductionClosed DraftingMulti-Use Cards
Overview
In this race for time, players race their Airships around a clock, capturing face-up Time Capsule cards for points at the end of the game. Each round, the clock ticks one hour, flipping over the card in that hour's position. Players draft Action cards, then perform precise movements and card or Airship rotations in order to position themselves to capture the most Time Capsules at the end of the round.
Time Capsules are numbered 1-12 and reward their face value in points. The player with the most points wins!
—description from the designer
Not available yet
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