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All tiles from the 1969 version
closeup of a completed game
Tile 'map' from 1968 version
Kadon wooden tiles
homade box

Kaliko (1968)

Players
1–4
Best: 2
Playing time
90–90 min
Age
8+
6.53
Average rating
101
Ratings
2.30/5
Weight
#14532
BGG rank
Outside top 5,000
Alternate names:Psyche-Paths
Designer:Charles Titus, Ea Ea
Publisher:Kadon Enterprises +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.6, Theme 3
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.6
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyTile PlacementPattern Building

Overview

An abstract strategy game of tile laying played with hexagonal tiles. Each tile has path segments of one, two, or three colors (red, white, or blue), and must be added to the existing layout so that paths on the tile connect with like-colored paths in the layout. Building new paths (by connecting the ends of existing paths) scores points equal to the length (in tiles) of each path built, with a three-point bonus for a path that crosses itself. Making a closed path doubles its score.

A tricky, difficult, and rewarding game, and also, in the first two editions of Kaliko (in which the tiles are made of Lucite) an exceptionally beautiful one. Both Psyche Paths and Kaliko are out of print, but Kadon Enterprises nowadays produces a third edition with wooden tiles.

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