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Bloodstones: Dwarves & Djinn (2026)

Players
1–6
Playing time
90–240 min
Age
14+
6.90
Average rating
5
Ratings
0.00/5
Weight
Designer:Martin Wallace, Dávid Turczi
Artist:Leith Walton
Publisher:Wallace Designs
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 6, Interaction 6, Complexity 0, Theme 7
Strategy10.0
Luck6.0
Interaction6.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameExpansion for Base-gameVariable Player PowersHand ManagementArea Majority / InfluenceConnectionsVariable Set-upMovement PointsMulti-Use Cards

Overview

Bloodstones comes roaring back with Dwarves & Djinn, which features two new factions, a new solo mode, and more maps.

The mysterious Sand Dwellers, led by the powerful Djinn, storm onto the scene. The Djinn are spirits of the sand who "teleport" their troops effortlessly around the map, giving unprecedented mobility to their armies. Born in the deep desert, the Sand Dwellers are here to claim all of Fal for themselves.

The Mountain Kingdom emerges from their mines, with the ferocious Dwarves eager to show their prowess. Terrifying Golems aid them in their claims to be the rightful rulers of the land of Fal.

This expansion introduces a new solo mode by Dávid Turczi featuring automa for the different Bloodstones factions. Fend off mighty Dragons and capture Hill Folk castles as your faction competes to dominate the land of Fal. Quests are designed to increase variety and offer interesting challenges in your pursuit of victory.

—description from the publisher

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