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Closeup of UK fleet engaged in the 'Battle of Jutland' in the game "Dreadnought"
The 'Battle of Jutland' scenario in the game "Dreadnought"
Countersheet - 2 of 2
Countersheet - 1 of 2
Closeup of game in play, showing counters

Dreadnought: Surface Combat in the Battleship Era, 1906-45 (1975)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
6.26
Average rating
203
Ratings
2.41/5
Weight
#13892
BGG rank
Outside top 5,000
Designer:Irad B. Hardy, John Young
Artist:Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIWorld War IHexagon GridAction Queue

Overview

Dreadnought: Surface Combat in the Battleship Era, 1906-45, is a two-player simulation of surface naval warfare in the period 1906 to 1944 with the primary emphasis on the role of the all big-gun battleship (Dreadnought) in fleet actions. Historical and non-historical battles and naval campaigns are presented. Essential elements of surface naval warfare are recreated, including gunnery, torpedoes, ranging, damage control, formation handling and fleet coordination.

Game Scale: Game Turn: 15 minutes Hex: 1968 yards / 1800 meters Movement: 4 knots Units: Individual Battleships & multiple Cruisers/Destroyers

Game Inventory: Six 10 x 10.75" single color map sections One single-side printed countersheet (400 1/2" counters) One 16-page Dreadnought rulebook Two Player Aid Cards One SiMov Orders Pad Two 6-sided dice

Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 4-15

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