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Example of Italian vs British surface engagement - "Cape Teulada" scenario
Example of operational game in play
British air attack on the Italian fleet anchored at Taranto
Scenario 35 on operational map.
Winston (aged three and a half) plays his first tactical game of SWWAS using 1/6000 Figurehead miniatures.

Second World War at Sea: Bomb Alley (2002)

Players
2
Best: 2, 2+
Playing time
360–360 min
Age
12+
7.28
Average rating
186
Ratings
3.06/5
Weight
#8600
BGG rank
Outside top 5,000
Designer:Michael Bennighof
Artist:Brien J. Miller, Peggy Gordon, Christine Whitmer
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIHexagon GridSimulationDice RollingGrid MovementAction Queue

Overview

For three years, Britain's Royal Navy and Italy's Regia Marina waged a ferocious battle for control of the Mediterranean Sea. Fifty scenarios re-create these struggles: the battleship duels at Cape Teulada, First Sirte, Second Sirte and Cape Matapan. The convoys to Malta. The Italian torpedo boat Lupo's defeat of two British cruisers.

This is the ultimate World War 2 naval game, from the team that gave you SOPAC and Midway.

Per Avalanche Press Bomb Alley has gone out of print. This version is not coming back. A new, bigger, version is called Regia Marina and is in print.

Expansions

Second World War at Sea: Distant Oceans
Second World War at Sea: Black Sea Fleets
Second World War at Sea: Imperial and Royal Navy
Second World War at Sea: The Tsar's Navy
Second World War at Sea: The Kaiser's Navy
Second World War at Sea: The Habsburg Fleet
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