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신라: 천년의 미소 (Silla: The Smile of a Thousand Years), Magin Bean Games, 2024 — front cover (image provided by the publisher)
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신라: 천년의 미소 (Silla: A Thousand-year-old Smile) (2023)

Players
2–4
Best: 2, 3, 4
Playing time
30–60 min
Age
14+
6.21
Average rating
39
Ratings
2.00/5
Weight
#23797
BGG rank
Outside top 5,000
Publisher:Magic Bean Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingMedievalTile PlacementSquare Grid

Overview

"Silla" was an ancient Korean kingdom that lasted for a thousand years, coexisting with "Goguryeo" and "Baekje" during the Three Kingdoms period. Silla changed its national name, reorganized its politics, religion, and military to strengthen royal authority, and expanded its territory to unify the Three Kingdoms. The millennium kingdom of Silla, which lasted the longest, is now submerged in the 'Pond of the Moon' under the moonlight. You are summoned by the king to beautifully rebuild the millennium kingdom of Silla. Bring appropriate statuses, acquire necessary resources, and revive the beautiful palaces of Silla.

Set up the game and determine the order of play. When it's your turn, select and take a turn order card based on your status. The order and resources you can obtain vary according to your status. Higher status allows you to obtain premium resources but results in a later turn order in the next round. Lower status provides lower-grade resources but grants an earlier turn order in the next round.

After selecting a status card and obtaining resources, you choose to perform one of two actions. You can either place a tile according to the terrain to make the land, or you can consume resources to construct a structure. You gain points by constructing terrain or structures.

Once all players have performed their actions, the round ends and preparations for the next round begin. The next round proceeds according to the order numbers of the status cards selected in this round. Repeat the rounds. The game ends when three out of the five types of construction structures are exhausted, or when one stack of terrain tiles is completely depleted.

—description from the publisher

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