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Troy
These are the "hands" of the gods which affect fate
Map boxes: Chronograph, Mt. Ida (for god cards), Troy (for units in city)
Heroes - from historical notes section

Troy (1977)

Players
2
Best: 2
Playing time
90–90 min
Age
0+
7.19
Average rating
30
Ratings
2.25/5
Weight
#20397
BGG rank
Outside top 5,000
Designer:Donald A. Dupont
Artist:Donald A. Dupont, Exekias
Publisher:Chaosium
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.5, Theme 6
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.5
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

WargameAncientMythologyHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameEventsVariable Set-upMovement PointsZone of Control

Overview

"Troy" is a Trojan War board-wargame simulation including both Heroes and Gods. Divided into five scenarios after Homer, it contains 252 counters and a deck of gods cards in a zip-lock, plastic bag.

Mentioned in the Chaosium magazine Wyrm's Footnotes no. 3: "Wanderlore" by Greg Stafford (pp. 9-10) and in no. 4: "Troy: Errata & Questions" by Don Dupont (pp. 31-33).

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