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Lairs Vol. 2 cover

2D6 Dungeon: Lairs Expansion Vol. 2 (2024)

Players
1
Playing time
0–0 min
Age
0+
8.67
Average rating
3
Ratings
0.00/5
Weight
Designer:Toby Lancaster
Artist:Jeremy Mohler, Dean Spencer, Brin Lee
Publisher:DR Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 0, Complexity 0, Theme 9
Strategy5.0
Luck10.0
Interaction0.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationExpansion for Base-gamePaper-and-PencilDice RollingSolo / Solitaire Game

Overview

2D6 Dungeon Lair Expansion Vol 2 – the adventure continues…

Most mine shafts that are found in the land have collapsed and cannot be entered. But the Ancient Mine Shaft was well established and has a complex network of deep rooms on three levels. These abandoned locations are feared by locals and can be a place where subterranean creatures have penetrated or sought shelter and must be cleared to remove the threat to the land.

In the west of Adrumar, in the region that borders the Heartland, are the Basins of Adrumar. They were formed by an earthquake many centuries ago when rock formations were revealed by sinking sands. They are a network of open top rooms set in uneven sandstone chambers sculpted by Kaladear herself during the creation of the world.

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