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Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944
Piercing the reich Sheet 1 front
Original Map
Errata

Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944 (1995)

Players
2
Best: 2
Playing time
30–600 min
Age
12+
7.09
Average rating
59
Ratings
3.56/5
Weight
#16060
BGG rank
Outside top 5,000
Designer:Dirk Blennemann
Artist:Dirk Blennemann, Beth Queman, John Kranz
Publisher:Moments in History
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridDice RollingGrid Movement

Overview

Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944 is an operational level simulation of the Battle of Aachen, 12 September to 21 October 1944.

Piercing the Reich is modeled after a modified version of the popular Triumphant Fox: Rommel's Finest Hour – The Gazala Battles May-June 1942 gaming system, using an innovative, interactive sequence of play. With individual formation activated, the focus is on command control, keeping both players constantly involved in the action.

Piercing the Reich stands out for its excellent OoB Research and highly-playable yet detailed game system created to capture the key elements of this historic battle. Special game features include: Infiltration Tactics, Variable Game Turn Length, Variable Combat Strength Determination & Allied Victory Objectives, Formation Reaction & Reserve Status, Armor Superiority & Tiger Tank Scare, Railroad Guns, and much more.

Game Scale: Game Turn: 2 to 8 days Hex: .75 mile / 1.2 kilometers Units: Battalion

Game Inventory: One 22 x 34" full color map Two dual-side printed countersheet (360 1/2" counters) One 64-page rules & historical article booklet Four dual-side printed Player Aid cards One 10-sided die

Solitaire Playability: High Complexity Level: High Players: 1 or more Playing Time: .5 to 10 hours (scenario dependant)

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