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Impossible board!  A snake in the winning square means you can never win.
This is an old board from India. The game was originally about reaching nirvana, teaching children about sins and enlightenment.
My son playing his own "variant" of Snakes and Ladders
Earliest known snakes and ladders (1892) (from [gameid=7157 Play the Game])
Chutes and Ladders

Chutes and Ladders (-200)

Players
2–6
Best: 4
Playing time
30–30 min
Age
3+
2.94
Average rating
5,325
Ratings
1.08/5
Weight
#31248
BGG rank
Outside top 5,000
Alternate names:Asterix bei den olympischen Spielen: Schlangen und Leitern +178 more
Designer:(Uncredited)
Artist:Roger Hargreaves, Lucy Cousins, Christopher George King, Wolf Gerlach, Isolde Schmitt-Menzel, The Marvel Bullpen, Zdeněk Miler, Peyo, Eelco Martinus ten Harmsen van der Beek, Wilhelm Busch, Saxton Freymann, Philip Mendoza, Kenneth Ody, Lauren Child, Eugen Osswald, Yasmin Imamura, H.-W. Gretzler
Publisher:F.X. Schmid +99 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Children's GameWorld War IIMovies / TV / Radio themeAnimalsRoll / Spin and MoveLose a TurnEventsRaceTrack Movement

Overview

Traditional game from ancient India was brought to the UK in 1892 and first commercially published in the USA by Milton Bradley in 1943 (as Chutes and Ladders). Players travel along the squares sometimes using ladders, which represent good acts, that allow the player to come closer to nirvana while the snakes were slides into evil.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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