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'Ere We Go: Orks in Warhammer 40,000

'Ere We Go: Orks in Warhammer 40,000 (1991)

Players
0
Playing time
0–0 min
Age
0+
6.05
Average rating
31
Ratings
4.00/5
Weight
Designer:Rick Priestley, Nigel Stillman, Bryan Ansell
Artist:John Blanche, Pete Knifton, Adrian Smith, Paul Bonner, Mark Gibbons, Kevin Walker, Stephen Tappin, Paul Campbell, Steve Hutton
Publisher:Games Workshop Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 8, Theme 7
Strategy7.0
Luck9.0
Interaction5.0
Complexity8.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameMiniaturesBookDice Rolling

Overview

A supplement to the orginal Warhammer 40,000 Rogue Trader. Provides new rules for such things as Painboyz, After the Battle, Runtherdz, Boars & Cyboars, How to Paint Your Ork Warband, Weirdboyz, Madboyz, Ork Mekaniaks, Kustom Vehicles, Vehicles, Robots, Weapons and Wargear, Shokk Attack Gun, Kustom Weapons, and lots of fluff.

208 pages plus cards.

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