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A zoomed out view of the setup. Most of the Russian units have setup hexes specified on their counters. Germans setup within boundaries of three "regions."
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Iron Dream

Iron Dream (2001)

Players
2
Best: 2
Playing time
180–180 min
Age
0+
7.19
Average rating
55
Ratings
2.38/5
Weight
#16435
BGG rank
Outside top 5,000
Designer:Ty Bomba
Artist:Beth Queman, Larry Hoffman
Publisher:XTR Corp +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridDice RollingRatio / Combat Results TableZone of Control

Overview

Iron Dream is a two-player Strategic level treatment of World War II's Eastern Front in 1941-42. Low-to-medium complexity, with the Axis player primarily on the offensive and the Soviet player primarily on the defensive, covering roughly the period starting with the launch of Operation Typhoon until the surrender of the German 6th Army at Stalingrad.

First published in Command magazine #53.

Republished in Command Magazine Japan #99 in 2011.

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