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blast from the past, the set up and initial chinese movement a couple hexes turned into rubble with the BIG GUN splattering its fire deep into the city
Siege at Peking
three turns in, I finally capture a victory hex, the legations mass but will it be in time?  there are four hexes immediately threatened and on turn four, IF I can take em the games over. not enough arty on this side in the initial setup methinks
Map (full, 150ppi)
Refreshed counters front (svg)

Siege at Peking (1982)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
6.04
Average rating
78
Ratings
2.70/5
Weight
#21828
BGG rank
Outside top 5,000
Designer:Dan Campagna
Publisher:3W (World Wide Wargames)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.4, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePost-NapoleonicSimultaneous Action SelectionHexagon Grid

Overview

"Siege at Peking: A Clash of Imperial Forces"

"A two player recreation of the Allied legation defense against the Boxer and Imperial forces of China . . . the siege lasted from June 20 to August 14 in 1900. For fifty-five days the greatly outnumbered Allied troops fought a desperate defense without relief, marked by countless incidents of exceptional courage and cowardice."

Published in The Wargamer Magazine number 21.

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