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Box cover
Heavy Industry card
Explaining the rules at the Greek Guild's 3rd Game Design Competition (Winner of both Judges' and Public's Awards).
Draft prototype.
Spaceport card
Farm card
Spaceport (artwork)
Illustration for the Farm card
Explaining the rules at the Greek Guild's 3rd Game Design Competition. Draft prototype.
Crisis box front
Crisis at Spiel 2016

Crisis (2016)

Players
1–5
Best: 4
Playing time
45–120 min
Age
14+
7.45
Average rating
2,235
Ratings
3.09/5
Weight
#1519
BGG rank
Top 5,000
Designer:Sotirios Tsantilas, Pantelis Bouboulis
Artist:Anthony Cournoyer, Viktor Csete
Publisher:LudiCreations +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 2, Interaction 5, Complexity 6.2, Theme 5
Strategy10.0
Luck2.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalEconomicIndustry / ManufacturingCommodity SpeculationWorker PlacementAction QueueSemi-Cooperative GameEventsMarketLoansInvestmentWorker Placement, Different Worker Types

Overview

Axia — a land with a glorious past, a most uncertain present, and an even more unpredictable future. Populated by what has been described as a fervent and warm-blooded people, Axia is in crisis – economic, social, and political: the longest-running recession in its modern history, the highest inequality in years, and a political system teetering on the brink of collapse.

In more ways than one, Axia is fighting against itself. Old divisions of the past have given way to new ones, and this generation – along with the next ones – has the most to lose.

Will you, along with your fellow industrialists, do your part to help Axia? Will you sacrifice short-term gain in the present for a brighter future? Can you do that, and survive? Perhaps you can, and perhaps you can even thrive – and you will, if you see opportunity where others only see crisis!

CRISIS is a turn-based game for 1-5 players who assume the role of business leaders, trying to rebuild their businesses and create value at a particularly challenging time. By skillfully placing their managers in a position to invest in companies, trade resources, and navigate the local bureaucracy and regulations, they can thrive and prosper in a time when others might struggle and decline.

Expansions

Crisis: The Game Designers
Crisis: Spies
Crisis: Inventors
Crisis: The New Economy
Brettspiel Adventskalender 2018
Crisis: Renewable Energy Modules
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