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Norway 1940 (2013)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
6.73
Average rating
34
Ratings
2.43/5
Weight
#21551
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Eric R. Harvey, Tom Willcockson
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIArea MovementDice Rolling

Overview

Norway, 1940 is an operational level wargame of the German campaign to conquer Norway in 1940. The operation was a combined naval-air-land campaign in which all elements of military power were utilized. The historical campaign saw a German victory, but at the cost of much of the Kreigsmarine. Norway, 1940’s game system is based on S&T's award winning "Red Dragon Rising" system. It has been crafted to present the campaign as a unitary vision rather than a strictly sequenced process. The Action can alternately telescope or expand, representing periods of rapid activity alternating with the slower process of building up forces. Most ground units represent either brigades or regiments. Aircraft units represent Luftwaffe “Gruppen“, or groups of three Allied Squadrons (i.e., 36-60 aircraft). Ship units mostly represent one fleet aircraft carrier, divisions of two battleships, or four cruisers, squadrons/flotillas of about six-twelve destroyers, or various numbers of other ships types. Each game turn represents one half-week of operations.

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