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My first battle - Federation vs Klingons
Cover of original edition, Task Force Game #4
My first ever game of Star Fleet Battles - Nov '22
Original "Pocket" Counters - Punched but in Unpunched Order
Original 1980, as you can see. Lots of good times!
Star Fleet Battles
Star Fleet Battles counters
Back Cover of 1979 Edition
Front Cover of 1979 Edition
Advertisement from White Dwarf (Issue 40 - Apr 1983)

Star Fleet Battles (1979)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
6.91
Average rating
1,320
Ratings
4.19/5
Weight
#3534
BGG rank
Top 5,000
Designer:Stephen V. Cole
Artist:Stephen V. Cole, Stephen G. Wilcox, R. Vance Buck, Allen D. Eldridge, Alvin Belflower
Publisher:Amarillo Design Bureau, Inc. +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 8.4, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity8.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameMovies / TV / Radio themeSpace ExplorationSimultaneous Action SelectionHexagon GridSimulationDice RollingScenario / Mission / Campaign GameImpulse Movement

Overview

Initial publication of the games in the Star Fleet Battles series. This was one of the first Task Force Games Pocket Games. It was re-implemented and expanded several times after the original "Pocket Game."

This is the classic game of tactical Starship combat set in the Star Trek universe (the original TV show), though you will never see "Star Trek" anywhere in the game (licensing limitation). Players command one or more ships from the Federation, Klingon, Gorn, Romulan, or Kzinti fleets, sporting all of the expected Star Trek weaponry like phasers, disruptor bolts, photon and plasma torpedoes, and tractor beams. Also includes other weaponry not commonly seen such as drones (homing missiles).

Players allocate energy and plot movement before each turn, then move all of the ships simultaneously. Weapons are fired at will during the turn (i.e., not plotted before-hand like movement). Ships have shields and armor for protection. When these are breached, various ship systems are damaged, potentially crippling the combat capability of the ship, and eventually resulting in ship destruction.

Game comes with various scenarios for players to reenact battles from the TV series, or provide for solo play.

Re-implemented by:

Star Fleet Battles (Designer's Edition) Star Fleet Battles (Commander's Edition) Star Fleet Battles Captain's Edition (Current Edition)

Expansions

Battle Damage: Code Red
Star Fleet Battles: Module P6 – The Galactic Smorgasbord
Star Fleet Battles: Commander's Rulebook
Galactic Conquest: A Star Fleet Universe Campaign Engine
Captain's Log #1
Captain's Log #17
Star Fleet Battles: Commander's Rulebook Volume II
Captain's Log #2
Captain's Log #8
Captain's Log #9
Module R107 The Nicozian Concordance
Captain's Log #41
Captain's Log #39
A Call To Arms: Star Fleet – Klingon Fleet Box
A Call To Arms: Star Fleet – Federation Fleet Box
A Call To Arms: Star Fleet – Romulan Fleet Box
A Call To Arms: Star Fleet – Kzinti Fleet Box
Captain's Log #3
Captain's Log #4
Captain's Log #29
Star Fleet Battles: Captain's Log #31
Star Fleet Battles: Captain's Log #33
Captain's Log #7
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