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Fleet Commander - board only
by fatmax
Case for miniatures.
The respective camps are separated and stored.
I pile up 2 and enter a box.
Miniatures for Fleet Commander
I prepared a stick reflecting the image of a beam. The stick is collecting material. Very cool!

Fleet Commander: 1 – Ignition (2014)

Players
2
Best: 2, 2+
Playing time
60–60 min
Age
12+
7.63
Average rating
294
Ratings
2.51/5
Weight
#7763
BGG rank
Outside top 5,000
Designer:Didier Dincher, Elwin Charpentier
Artist:Antoine Schindler, Antoine Bergerat
Publisher:Capsicum Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 5, Complexity 5, Theme 6
Strategy5.0
Luck6.0
Interaction5.0
Complexity5.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionMiniaturesSecret Unit DeploymentHand ManagementDice RollingGrid Movement

Overview

Fleet Commander: 1 - Ignition

Step into the shoes of an interstellar admiral in just a few minutes. With your fleet of powerful spaceships, enter the zone of battle in which Frigates, Destroyers, and Battleships compete tirelessly under your command for supremacy over the known universe.

Fleet Commander: 1 – Ignition is a space battle game with miniatures for two players. Each player controls a fleet of seven ships on a 5 x 5 checkered board, which may integrate terrain features such as asteroid fields. In turn, a player chooses three dice among his Command Dice, throws them, and either acts according to the outcome or saves the dice on his Command Bridge for the following rounds. There are dice to move, attack, and put energy into the shields.

Fleet Commander: 1 – Ignition has been designed to make epic space battles easy to play and to enjoy without having to remove the living room table, acquire many miniatures, or learn complex rules. The whole atmosphere of such battles is transcribed here in one "small" box with a simple but deep game system and beautiful miniatures.

It features a high replayability -- and with a modular board, six special weapons to equip the Battleships, advanced and optional rules, and four scenarios -- no battle will be the same.

The game system of Fleet Commander: 1 – Ignition is flexible and allows for expansions, with multiple ones now available.

For more detail on the latest evolution of this game, see Fleet Commander: Genesis.

Expansions

Fleet Commander: 2 – Beyond the Gate
Fleet Commander: Orbit
Fleet Commander: Forge
Fleet Commander: Avatar
Fleet Commander: Salvation
Fleet Commander: Pirates
Fleet Commander: Fleet Reinforcements Pack
Fleet Commander: 2-Player Pack
Not available yet

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