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The Old Captain readies his fleet for combat!
Pretty much every major surface ship of the Royal Navy, in 1/6000 scale.
1/6000 scale Kongo-class battleship.
GQ3 Battle Scene. American vs Japanese in a Night Action Game.
Close up Destroyers, KublaCon 2008

General Quarters (Third Edition) (2006)

Players
2–12
Best: 2, 3, 4
Playing time
120–120 min
Age
12+
7.60
Average rating
58
Ratings
3.42/5
Weight
#13916
BGG rank
Outside top 5,000
Designer:L. L. Gill, Norm Harms
Publisher:Old Dominion GameWorks
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameMiniaturesWorld War IISimulation

Overview

From the publisher:

The long awaited and anticipated release of GENERAL QUARTERS 3rd EDITION coincides with the 30th anniversary of the publication of the original GENERAL QUARTERS. Author Lonnie L. Gill has held fast to two key design parameters — accuracy and playability — so the new GQIII keeps the ease of play associated with its predecessors. Also retained is the familiar armor system, and the well-designed data charts containing all the info you need to play.

But 30 years of research and development has yielded new and revised rules “firmly welded to the General Quarters keel.” A sampling:

* “No-odds” gunnery system using locational hits * Variable hull boxes to reflect flotation and tonnage differences * Over 590 ships and 90+ aircraft on ready-to-use logs and formation cards * Detailed air operations, with extensive antiaircraft and radar data * Accurate and playable submarine and ASW combat rules * Realistic torpedo firing without time-consuming bookkeeping * Nationality-specific tables encompassing gunnery, damage control, sighting, and more!

Additional rules include: campaigns with optional simplified air and sub operations; weather; logistics; amphibious operations; mine-laying and -sweeping; shore bombardment; and much, much more.

With detailed “Now Hear This” designer’s notes, and extensive website support and even more rules, data, and scenarios here at odgw.com, GQIII will be continually updated.

Expansions

Royal Netherlands Navy
The Solomons Campaign
Defending The Malay Barrier: December 1941 - March 1942
Sudden Storm: Japan vs. US, 1937
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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