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Moonrakers: Binding Ties (Prototype)
Moonrakers: Binding Ties (Prototype)
Moonrakers: Binding Ties (Prototype)
Moonrakers: Binding Ties (Prototype)
Moonrakers: Binding Ties (Prototype)

Moonrakers: Binding Ties (2023)

Players
3–5
Best: 3, 4, 5
Playing time
60–120 min
Age
13+
8.48
Average rating
184
Ratings
2.50/5
Weight
Designer:Max Anderson, Austin Harrison, Zac Dixon
Publisher:Lucky Duck Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 10, Complexity 5, Theme 7
Strategy5.0
Luck6.0
Interaction10.0
Complexity5.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameAction PointsDeck, Bag, and Pool BuildingNegotiation

Overview

As the UA consolidates power in the surrounding planet clusters, the Moonrakers have finally begun to rise above their petty conflicts and unite under one banner.

In the Binding Ties Expansion, players will gain additional rewards from allying with each other as they gain Faction Reputation with the great houses that each player represents.

Each player has a new Faction Reputation Terminal on which they track their relationship with the various factions, gaining Reputation when they complete a Contract with a great houses’ champion, or losing it if they fail.

The Reputation can mean the difference between completing a Contract or failing, as it can be spent for various rewards like gaining cards or actions, but if carefully saved throughout the game it can even mean gaining additional Prestige.

-description from designer

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