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Moonrakers: Nomad (Prototype)
Moonrakers: Nomad (Prototype)
Moonrakers: Nomad (Prototype)
Moonrakers: Nomad (Prototype)

Moonrakers: Nomad (2023)

Players
1–5
Playing time
60–90 min
Age
14+
8.41
Average rating
158
Ratings
2.50/5
Weight
Designer:Max Anderson, Austin Harrison, Zac Dixon
Publisher:Lucky Duck Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 10, Complexity 5, Theme 7
Strategy5.0
Luck6.0
Interaction10.0
Complexity5.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameDeck, Bag, and Pool BuildingNegotiation

Overview

The Moonraker’s five factions have continued to grow roots throughout the system: establishing defenses, trade networks, and even a loose intergovernmental organization simply called the Council.

The Nomad expansion adds global events, overhauls the Contract system,and adds new prototype Ship Parts to the game.

Each turn a new Event card is revealed. These events can provide challenges, rewards, or even allow players to vote on policies that change the rules.

Each Moonrakers faction operates out of their own sector and offers Contracts that align with its goals. Players travel between these sectors to find Contracts that fit their strengths.

-description from designer

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