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Kamikaze Peeps: Solomons Campaign

The Solomons Campaign (Second Edition) (2008)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
6.09
Average rating
32
Ratings
3.00/5
Weight
#24459
BGG rank
Outside top 5,000
Alternate names:Solomons Campaign (Second Edition)
Designer:Joseph Miranda
Artist:Joe Youst
Publisher:Decision Games (I) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIHexagon Grid

Overview

Game description from the publisher:

The Solomons Campaign is an extensive redesign of the old-SPI game of the same name originally designed and published by James F. Dunnigan in 1973. It presents a two-player, complex historical simulation of the air, sea and land campaigns waged on and around the island of Guadalcanal in the summer and fall of 1942. The game begins with the American invasion of that island and includes the subsequent Japanese attempts to retake it. The game is intended to be a simulation of combined air-naval-ground operations, or what are today called "joint operations". Consequently it centers on modeling command and staff systems, focusing on the difficulties and advantages inherent in sequenced interactions between and among air, naval and ground forces.

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