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Squadron of Fairey Swordfish from HMS Formidable make a torpedo run on a Japanese troop convoy
Photoshop overlay with 'Eastern Fleet' - HMS Warspite receives unwanted attention from D3A1 dive bombers (background picture "Loss of HMS Prince of Wales and HMS Repulse, 10 December 1941", taken by Japanese bombers)
Japanese dive bombers attacking a troop convoy
Large Japanese fleet entering 'tactical battle' board
RN's small flight decks at work - the entire striking power of HMS Illustrious, HMS Formidable, HMS Indomitable easily engaged by Japanese CAP

Second World War at Sea: Eastern Fleet (2001)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
7.28
Average rating
109
Ratings
2.73/5
Weight
#12240
BGG rank
Outside top 5,000
Designer:Michael Bennighof
Artist:Brien J. Miller, Peggy Gordon
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.5, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIHexagon Grid

Overview

Following their victory at Pearl Harbor, the Imperial Japanese Navy's First Air Fleet moved through the American, Dutch and British colonies of South and East Asia. Having taken the mighty British naval base at Singapore, the next move was to enter the Indian Ocean and challenge the Royal Navy there.

Eastern Fleet' is a complete game in the Second World War at Sea series covering these campaigns. Scenarios range from the Japanese invasions of Burma and the Andaman Islands through the massive carrier raids to the planned but never executed invasion of Ceylon. The Japanese often have overwhelming superiority in the air, which the British must counter with guile while trying to lure the enemy into range of his slow but powerful battleships.

Pieces represent the ships and aircraft that took part in the campaign. The Japanese fleet is built around its five powerful fleet carriers with their deckloads of Zero fighters, Val dive bombers and Kate torpedo bombers, all wielded by expert pilots and crews. They are supported by four fast battle cruisers, fast but lightly protected heavy cruisers and big destroyers armed with the awesome Long Lance torpedo.

The Royal Navy is outnumbered and outgunned in the air, with three fleet carriers — all of them smaller than their Japanese counterparts — and one nearly useless light carrier. The British do have four old and painfully slow R-class battleships and the much more useful Warspite, newly rebuilt in an American shipyard. British cruisers are vastly inferior to those of the Japanese in both numbers and capability, as is the case with the British, Australian and Dutch destroyers.

But this is the Royal Navy, with a tradition of victory and a secret base on which it can fall back in the middle of the supposedly empty Indian Ocean. The British cannot be counted out until their last warship is sunk.

Contents:

Strategic Map Tactical Map 210 counters 2 Airbase Cards 2 Task Force Cards 2 Player Aid Cards 24 page Series Rulebook 20 page Scenario/rulebook with 11 Scenarios

(from publisher's website and user's decription)

Expansions

Second World War at Sea: Distant Oceans
Second World War at Sea: East of Suez
Second World War at Sea: Imperial and Royal Navy
Second World War at Sea: Spice Islands
Great War at Sea: Bay of Bengal
Second World War at Sea: Royal Netherlands Navy
Second World War at Sea: Gin Palace
Second World War at Sea: Eastern Fleet – British Carriers
Coral Sea: Defending Australia
Eastern Fleet: Gulf of Aden
Java Sea: Wicked Sisters
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