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Australian Beaufort squadron makes a torpedo run on IJN Tone
SOPAC - Tactical scenario "First Guadalcanal"
Downside to the tiny combat map in 'SOPAC' - tactical battles with a large number of ships can  be...ummm...crowded...
Operational scenario 3 - 'Eastern Solomons'
CAP from USS Enterprise intercepts Japanese land-based torpedo bombers with fighter escorts

SOPAC: Naval Action in the South Pacific 1942–1943 (1999)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
7.11
Average rating
138
Ratings
3.09/5
Weight
#11369
BGG rank
Outside top 5,000
Designer:Brien J. Miller, Joe Keller
Artist:Brien J. Miller, Peggy Coleman
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.2, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIHexagon Grid

Overview

SOPAC: Naval Action in the Southern Pacific 1942-43, is part of Avalanche Press Ltd's Second World War at Sea series of naval battle games. SOPAC recreates the Solomon Islands Campaign of late 1942.

Like other games in the series, SOPAC uses a combination of Operational and Tactical displays, similar to those originally found in Avalon Hill's Midway, but much more detailed and accurate. This allows for the mixture of aerial and surface combat that characterized the Pacific theater of operations. Players must write orders and assign missions to tasks forces prior to movement, then conduct aerial searches for enemy fleets and submarines. Frequently, forces will clash in surface battles, and players track damage, hit by hit, reducing ship capabilities and inflicting casualties.

SOPAC includes 20 scenarios -- 10 Battle and 10 Operational -- allowing players to explore the early days of combat and try some what-if situations that history never explored.

Expansions

Second World War at Sea: Distant Oceans
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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