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These and my other ships were built from the internal bits of disposable cameras.
Lego mini for game: Cruiser (4 A batteries, 2 PDAF, 4 thrust, mass 28)
Harmony Class Superdreadnought Merciless
New Style Federal Stats Europa Heavy Carrier example (painted)
Full Thrust
Embassy Class Assault Carrier Vigilance
Full Thrust
This is an example of a ship data card I made for Full Thrust.  This will fit into a standard card protector.
Heavy Cruiser Goeben
I'm a leaf on the wind...

Full Thrust (1992)

Players
2–6
Best: 2
Playing time
120–120 min
Age
12+
7.38
Average rating
476
Ratings
2.57/5
Weight
#4921
BGG rank
Top 5,000
Designer:Jon M. Tuffley
Artist:Dave Garnham, Barrie Quin, Paul Copeland
Publisher:Ground Zero Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.1, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.1
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameMiniaturesVariable Player PowersSimultaneous Action SelectionDice RollingAction QueueMeasurement Movement

Overview

From the Second Edition back cover: THE Tactical Starship Combat Rules! Simple, fast-play rules that can be used with any size of starfleet! Basic rules of play can be learned in just a few minutes! No referring to charts or tables required during play!

This new edition gives you all the fun of the original plus much more:

Many new optional rules Complete ship contsruction and costing rules Campaign rules and battle scenarios Fully photo-illustrated Background detail and expanded ship statistics

Recommended Additions:

More Thrust: The Full Thrust Supplement – very useful supplement for the game

Related to:

Dirtside II – sci-fi ground vehicle combat Stargrunt II – sci-fi ground infantry combat

Expansions

Full Thrust Fleet Book: Volume 1 (Warships of the Major Powers – 2183)
More Thrust: The Full Thrust Supplement
Full Thrust Fleet Book: Volume 2 (The Xeno Files)
The Alpha Centauri Campaign I
The Sentai Campaign I
The Sentai Campaign II
Fighting Vehicles I: Synod Military Forces in the Sol Sector
Fighting Vehicles Supplamental: Additional Terran Warships
Fighting Vehicles Supplamental: Merchant Vessels
Fighting Vehicles IV: Ghost Fleet Military Forces in the Sol Sector
Fighting Vehicles Supplamental: Raiders and Pirates
Fighting Vehicles V: Terran Military Forces in the Sol Sector
Fighting Vehicles VI: Aven Military Forces in the Sol Sector
Fighting Vehicles VII: Synod Fleet Units
MACE: Massive Armored Combat Elements – Marks I Through X
The Ghost War Campaign: Part 1 – The Invasion of Trii'Hom
The Ghost War Campaign: Part 2 – Invasion of Sera
The Ghost War Campaign: Part 3 – The Battle for Alpha Centauri
Ghost War IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command
The Ghost War Campaign: Part 5 – The Battle for Botany Bay
The Ghost War Campaign: The Siege of Terra – Part 2: Gaining a Foothold Africa
The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries
The Ghost War Campaign: The Siege of Terra – Part 3: Risky Manuevers: South America
The Ghost War Campaign: The Siege of Terra – Part 4: Zulu Team – The Search Begins
The Great Unification War: Operation Exorcist – Ghost 263 Fleet Action
The Great Unification War Campaign: Operation Ramrod – Kreul Fleet Action
The Great Unification War Campaign: Operation Redemption – 2nd Ghost 263 Fleet Action
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