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The Republic's Struggle (2025)

Players
2–4
Best: 2
Playing time
180–240 min
Age
14+
7.30
Average rating
87
Ratings
3.40/5
Weight
#12437
BGG rank
Outside top 5,000
Designer:Teo Álvarez
Artist:Ruben Megido
Publisher:Ediciones MasQueOca +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 7, Complexity 6.8, Theme 5
Strategy7.0
Luck6.0
Interaction7.0
Complexity6.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalWargameCampaign / Battle Card DrivenSimultaneous Action SelectionHand ManagementDice RollingArea Majority / InfluenceAction / EventAdvantage TokenEventsTug of War

Overview

The Republic's Struggle is a thematic game with card engine for 2 players, set during the historical events that took place in Spain after the resignation to the throne of King Alfonso XIII, and the proclamation of the II Spanish Republic, in 1931. With the creation of the new regime, the struggle for power between the different social, political and ideological sectors increased, which gave rise to continuous changes of political power, alterations of the public order, armed uprisings and violent acts, carried out by the numerous ideological factions of the moment; which culminated in 1936, in a failed military uprising. The failure of this coup d'état originated the Spanish Civil War.

The game represents all the events of this turbulent period in the history of Spain, which led to a bloody civil war and the destiny of the nation. Spain was not isolated from the rest of the world and especially from the old Europe, so it was a victim of the tensions of the so-called interwar period. During the development of a game, one player on the Republican side, and another on the National side, will be able to recreate events of the period to increase their popularity in the localities by carrying out political propaganda, recruiting troops or militias, generating revolts or assaults, establishing diplomatic relations or carrying out bloody bombardments. All this will be done by playing their hand of cards in an alternative way, either by increasing the events or by playing the action points or icons to perform any of the other actions available to the players.

But both factions will not only seek to control the country, but will also look abroad through diplomatic relations for international support. In the interior, localities of great importance are the localities of barracks, air bases and naval bases. Their control will give important advantages to the player faction for the control of the different fronts. But although Republic Struggle may be inspired by the famous Twilight Struggle, it is not a copy of this game but has its own independent spirit and enough differences and adaptations to the conflict it represents to make it an essential piece that cannot be missing in your toy library. The role of armies and armed roadblocks that can prevent political propaganda from spreading makes it all very interesting. In addition, armies can move from one front to another and defeating enemy armies will help you take control of certain regions even if the politically full people support your rival. And don't forget that it is possible to bombard your opponent.

—description from the publisher

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