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Magazine cover
scenario 3
En Pointe Toujours III: Koursk 1943
En Pointe Toujours III: Koursk 1943

En Pointe Toujours III: Koursk 1943 (2003)

Players
2
Best: 2
Playing time
60–60 min
Age
12+
7.51
Average rating
34
Ratings
2.33/5
Weight
#18501
BGG rank
Outside top 5,000
Designer:Nicolas Stratigos, Théophile Monnier
Artist:Christophe Camilotte, Didier Bourgeois
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIModular BoardSecret Unit DeploymentHexagon GridSimulationDice RollingGrid MovementEventsMovement PointsLine of Sight

Overview

En Pointe Toujours (EPT) is a company-scale tactical combat game system. One turn equals approximately ten minutes of real time. The distance between the centers of two adjacent hexes equals approximately 50 meters. Levels equal a change in elevation of between 10 and 50 meters. Each piece represents either a squad, a heavy weapons section, a leader and his staff, a vehicle, or a cannon. The maps in are geomorphic, that is to say, they can be arranged in different ways to form different terrain. Games in are played using historical scenarios. Each scenario gives an order of battle, the maps used with their relative positions, and special rules for that scenario.

Game published in Vae Victis No. 51.

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